![]() So your Area:"ToxicH" should be set to the majority of your base, under one large roof.Īnd your Area:"ToxicA" should be set to an animal area, under a roof, probably with Kibble available.Īnd this mod will then automatically manage sending your citizens to safety when their Toxic Exposure gets too high, and then let them go back outside for a while when it drops.įor reporting bugs or requesting features, Github Issues are better than Steam Workshop Comments. ![]() If burned or damaged, they will release tox gas. Wastepacks will pollute the surrounding terrain if they dissolve, deteriorate, or are otherwise destroyed. The surface is heat-sealed for safe transport. When their Toxic Exposure drops below 25%, the mod will set them back to whatever their previous Allowed Area was. A compacted package of toxic waste that will slowly dissolve if not frozen. If their Toxic Exposure goes over 35%, the mod will change their Allowed Area to either "ToxicH" or "ToxicA", based on whether they are a Human or an Animal. When a Toxic Fallout happens, the mod will periodically check all your Colonists and Animals. ![]() All the whining aside, the OP is correct in that it is one of the least enjoyable events that can happen, simply because it forces a single type of gameplay (cavedweller) and completely wipes your herds/farms if you were doing. Then be prepared to deal with the mood debuff for indoor life for non-undergrounders. Toxic Fallout may have changed because now it regularly lasts longer than a season. Indoor farms however require soil or fungus gravel (slow grow). As someone metioned, having hydoponics on hand or even an indoor farm will solve this issue. The mod will add two new Allowed Areas: "ToxicH" and "ToxicA", for Humans and Animals, respectively. Toxic fallout can be a nuissance if youre not prepared for it. They are resistant to toxic fallout, and provide a good supply of resources when trying to survive in the wasteland. Automatically manages Allowed Area in response to Toxic Fallout. Fauna from the fallout new vegas mojave wasteland have been added to rimworld.
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